Fairies in Relics of Hyrule manifest as glowing balls of light, similar to the Candlelight spell, floating near entrances or containers. They serve as markers for items added by Relics of Hyrule, and can be used as a hint system. Even if a Fairy cannot be seen, its bell-like chiming can be heard. Over 180 fairies can be found as of version 6.4.
Fairies appear in nine varieties: Pink, Red, Orange, Yellow, Green, Blue, Purple, Black, and White. Pink Fairies are the most common, while Green Fairies are extremely rare.
The color of a Fairy corresponds to the type of item that Fairy marks.
Fairies cannot be caught or interacted with, but Fairies in Jars can be found throughout Skyrim and Solstheim. If brought to a Fairy Fountain, the Fairy trapped within the jar can be released, and recruited.
|Fairy Color||Item Type|
|Pink||Many items of different types
(Weapons, armor, magic, etc.)
|Orange||Armor (including masks)|
|Yellow||Ammunition (arrows, bombs, etc.)|
|Green||Valuables or ingredients|
|Blue||Magic (spells, scrolls, soul gems, etc.)|
|Purple||Lore (Lore books, belongings, etc.)|
|Black||Charred Fragments. Black Fairies are also found in Ganon's Tower and the Ruptured Towers - Loss.|
Color Rarity Edit
Current as of Version 6.49. Includes Fairies at Fairy Fountain Fonts and other locations
Fairy Disable System Edit
As of version 6.4 and its child updates (i.e. 6.41, 6.42, etc.), most Fairies will disappear after the item they are marking is collected. All Black and White Fairies consistently disable, and many Fairies of other colors disable as well. However, the system is not perfect and is sometimes unreliable.
If an item is equipped or used directly from the chest containing it, the Fairy may not disable. The system is also not reliable for items carried by enemies such as the Mirror Shield of the Well. If an NPC removes a marked item from its chest, the corresponding Fairy will not disable. Finally, if an item was looted before the fairy marking it was set to disable, then the fairy will be locked in an enabled state.
JKalenad has plans to streamline the system by adding a second check to the code controlling the disabling of fairies. He hopes the updated code will allow players to disable locked fairies by re-opening containers and will make the system more reliable for items carried by enemies.
Fairies can also be disabled using the console. You can disable a fairy by opening the console and clicking on the fairy, then typing disable.
The Fairies in Relics of Hyrule have lost much of their magic, and can no longer heal their allies. They are also incorporeal, and do not fully exist in the physical realm.
The Black Fairies can be considered Anti-Fairies, and were corrupted by the dark magic in Ganon's Tower and Deadlands.
The White Fairies can be considered to be Fairy Princesses, with the Great Fairy being the Fairies' queen.
Background and Inspiration Edit
Fairies were added to the mod in version 6.2, one version after the Great Fairy. They were designed as a guidance measure, alongside the Gossip Stones and Lens of Truth. Even without seeking out other forms of guidance, the Fairies can be used to find Relics of Hyrule items.
The extremely rare Black and White Fairies had their roles expanded in version 6.3, with said fairies marking Charred Fragments and Tarnished Shards, respectively. Version 6.3 also brought a new sound for fairies based on wind chimes.
JKalenad originally resisted the addition of Fairies, wanting them to be more realistic than their appearance in Ocarina of Time. They were ultimately added to the mod somewhat prematurely to assist with guidance.
The Fairies are modified Candlelight effects, with the blue Fairy only slightly deviating from the original effect. This appearance was meant to be temporary, but JKalenad has grown attached to the design. A replacement model with similar animation would have to be donated in order for the appearance to change.
See Also Edit